Zachary Zuluaga
I am a Game Sound Designer and Technical Sound Designer with a focus on creative immersive soundscapes and audio toolsets for games. Check out some past and ongoing Game Credits and Side Projects in the Blog section.
Through graduating an Advanced Diploma of Sound Production and a Bachelor of Design (Digital Media) majoring in Sound Design, I have developed Sound Design and Studio Post Production skill.
Having already been employed at PlaySide Studios as a Game Audio Designer I was able to use my learnings university learnings directly in my work.
High Score 2025 Panel
I participated in an industry panel at the 2025 APRA AMCOS High Score event in Melbourne. Speaking about what it is like working as an in house Sound Designer at PlaySide studios.
GCAP (Games Connect Asia Pacific) Talk
In 2025, Benjamin Finlay and myself ran a talk on our proprietary narrative tool for our Mixed Reality game for the Meta Quest 3; Shattered.